Tile World · Chip's Challenge
Tile World · Chip's Challenge
Game Port High Feas.

This is a port of Chip's Challenge (ChipsChallenge), aimed at current versions of windows. Currently, most features (including a good amount of advanced features) work. There may be several small bugs in the game logic here and there - I haven't played through the whole thing yet (I'm saving this for last).

  • Source Code / Reference Home Page
  • Programming language C/C++
  • Dependencies
    SDL1
  • License Unknown
  • Status Done
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Discussion on Tile World · Chip's Challenge
D.O
3 years ago
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A source port of Chip’s Challenge that uses SDL. There is a successor to Tile World called Tile World 2, but it uses QT, so the first Tile World would most likely work better for the Vita. http://www.muppetlabs.com/~breadbox/software/tworld/

gl33ntwine
3 years ago
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Thanks, I replaced the original GitHub repo (that's built on DirectX) in the entry with Tile World.

KOOLAIDxK1D
2 years ago
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peter8
2 years ago
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million thanks for your work and time. can not wait to see more from you.

KOOLAIDxK1D
2 years ago
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My pleasure, I loved this game as a kid!

peter8
2 years ago
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gl33ntwine
2 years ago
Pinned
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Done by koolaidxk1d.

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