Pixel Dungeon (C++ rewrite) Rejected
from what I see in the VS dependencies, they seem to be SDL2, OpenGL, glew and pthread
Rejection Reason:
The open source reimplementation/RE is far from being playable/complete and it makes no sense to port that now.
The open source reimplementation/RE is far from being playable/complete and it makes no sense to port that now.
- Source Code / Reference GitHub Repo
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