Gunman Chronicles PC PORT FIX over Xash3D-FWGS Pending

The game is already loading and working with Xash3D-FWGS or vitaXash3D v.4 fix. But weapons and video-scripts and enemys are missing and not working. But the complete Maps are playable and mostly no texture errors. Also the Intro video was working. For currently testing, need noclip cheat. When start the E3 Press build over MP LAN, the original weapon Pistol from GC show up and works and the items was also working, but not over single Player New Game.

Test Results : https://gbatemp.net/threads/half-life-counter-strike-team-fortress-pc-port-xash3d-fwgs-nightly-2023-10-07-new-engine-xash3d-fwgs-team-fgsfds.640901/

All in one Xash3D is so powerfull, it just need some Fixes to get more games working. And maybe more Quake II engine games playable in future.

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Discussion on Gunman Chronicles PC PORT FIX over Xash3D-FWGS
peter8
5 months ago
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a1batross has confirmed that gunman should work, but only on windows xash build, no talking about vita. code is there ->

https://github.com/FWGS/xash3d-fwgs/issues/1241 a1batross commented Feb 17, 2023 Gunman should work just out of the box. Only on 32-bit Windows, of course, as the mod compiled only for this platform.

https://documentation.help/Xash3D/documentation.pdf

peter8
5 months ago
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Gunman Chronicles is NOT working on NEW Xash3D FWGS Engine, because 'dlls/gunman_psvita_armv7hf.so' is missing. The VITA data pack is missing the SO loader. The same for Counter Strike 1.6 and all the other games to.

Gunman Chronicles is working and loading over old Vita engine vitaXash3D v.4 fix version, but its incorrect working, because the ''suprx'' data Vita file is also missing. But still somehow working here, with music.

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