Quake III PC PORT vitaQuakeIIIv.1.1 change to NEW ENGINE Android backport Vita Rejected

After tons of testing Half Life VITA Xash3D-FWGS that is based on a Android code and backport to Vita, the result are insane, it seems Android PC backport works faster, better loading times and is more stable instead of using real PC port sources like vitaXash3D v.4 fix version. The vita can maybe better handle Android that we first all thinking. The currently PC port from vitaQuakeIIIv.1.1 - Rinnegatamante is pretty good, but still instable and crash very often and the framerate is not perfect. The mission pack Team Areana is very unstable and works not good.

I have the feeling, the Android version has more power and is more stable on the Vita.

Code -> https://github.com/CarlGammaSagan/Quake-3-Android-Port-QIII4A NFO -> Quake 3 Android Port! I am not affiliated with the original author of the Play Store app (https://play.google.com/store/apps/details?id=com.n0n3m4.QIII4A&hl=en). But the original author did not create a GitHub repository for this code (the author included the sources in the apk, which you have to root your device to access). The original author …

Example -> https://pdalife.com/quake-3-arena-android-a31291.html

There is also a Android version for Open Arena, that is mostly not good working with the currently Vita version vitaQuakeIIIv.1.1.

Rejection Reason:
See comments for the details.
  • Source Code / Reference Not provided
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Discussion on Quake III PC PORT vitaQuakeIIIv.1.1 change to NEW ENGINE Android backport Vita
gl33ntwine
5 months ago
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This is not how it works and you won't get a better port than vitaQuake3 just by doing an Android port instead. Not to mention, Android ports suggestions aren't accepted here.

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